Attitude and Mindset training Icebreakers, energisers and short exercises (2023)

Alien Invasion - The Fragility of Trust

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To explore the importance of trust and how easily it is lost.

About

Time:
This exercise will take about 20 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes for completion.

Aims:
• To explore the importance of trust and how easily it is lost.

Group Size:
Suitable for use with groups of almost any size.

Useful For:
Staff at all levels.

You'll Need:
• A whistle or bell (optional) to let the group know when to stop.
• A selection of small prizes.

Notes:
This provides an interesting insight into how tribalism, based on fear, is created and the implications of that.

Remote/Virtual Delivery:
There is a Remote Delivery version of this icebreaker available in Trainers’ Library.

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Attitude and Mindset Word Search

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To help participants identify some of the key themes they’ll be exploring in the forthcoming training around attitude and mindset.

About

Time:
This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes for completion.

Aims:
• To help participants identify some of the key themes they’ll be exploring in the forthcoming training around attitude and mindset.

Group Size:
This module is suitable for use with groups of almost any size.

Useful For:
Anyone attending a course or workshop that focuses on attitude and mindset.

You'll Need:
• A printed copy of the large (A3) Trainer version of the Word Search grid provided, affixed to a flipchart.

Notes:
A small prize for the winning team would be nice, though not essential.

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Attitudes Attract - Thinking Positively about Sales

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To explore participants' feelings towards their role in sales.
• To help participants realise that others may share these feelings.
• To help participants identify how they want to feel by the end of the course.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To explore participants' feelings towards their role in sales.
• To help participants realise that others may share these feelings.
• To help participants identify how they want to feel by the end of the course.

Group Size:
Suitable for use with groups of up to 20 participants.

You'll Need:
• Blank sheets of A4 paper.
• Pens/pencils with which to draw.

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Bouncing Back – The Nature of Resilience

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To define the term 'personal resilience'.
• To explore some of the characteristics of resilience.
• To list some elements that help create resilience.

About

Time:
This exercise will take about 10 minutes to run. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To define the term 'personal resilience'.
• To explore some of the characteristics of resilience.
• To list some elements that help create resilience.

Group Size:
This module is suitable for use with groups of almost any size.

You'll Need:
• A bouncy rubber ball for each participant.
• Plenty of space to run the exercise.

Notes:
This can be a particularly useful exercise for anyone facing potentially difficult change. Make sure you have a safe place to run this exercise.

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Change: The Way I Am Feeling...

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To help participants identify their own feelings towards change.
• To recognise that these feelings may be shared by others.
• To identify how participants would like to be feeling by the end of the course.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To help participants identify their own feelings towards change.
• To recognise that these feelings may be shared by others.
• To identify how participants would like to be feeling by the end of the course.

Group Size:
This exercise is suitable for use with groups of up to 20 participants.

You'll Need:
• Blank sheets of A4 paper.
• Pens/pencils with which to draw.

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Course Introduction - A Basic Introduction to Training Events

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To welcome the participants.
• To introduce the facilitator(s) and participants to each other.
• To introduce the facilities.
• To agree the course objectives and timetable.

About

Time:
This exercise will take about 25 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes for completion.

Aims:
• To welcome the participants.
• To introduce the facilitator(s) and participants to each other.
• To introduce the facilities.
• To agree the course objectives and timetable.

Group Size:
This module is suitable for use with groups of almost any size.

You'll Need:
Nothing, other than the materials provided.

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Creating Your Environment - Positive Thinking

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To explore how a positive mindset impacts on motivation and performance.
• To create a positive state for the day ahead.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing about 20 minutes for completion.

Aims:
• Explore how a positive mindset impacts on motivation and performance.
• To create a positive state for the day ahead.

Group Size:
This module can be used with groups of up to 20 participants.

You'll Need:
• Small plain postcards for each participant and coloured pencils or pens.

Notes:
Pre-prepare a flipchart with the words, “Creating the right environment for your day is in your mind.” Do not reveal it until the end.

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Creative Connections - Me, Myself and I

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To allow participants to articulate their own ideas about their strengths and what they can bring to the group.
• To understand how others in the group think of themselves and their strengths.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To allow participants to articulate their own ideas about their strengths and what they can bring to the group.
• To understand how others in the group think of themselves and their strengths.

Group Size:
Suitable for use with groups of almost any size.

You'll Need:
• A box of random items – enough to give every participant a choice.

Notes:
This is a great exercise to use where you want to encourage participants to think creatively.

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Defining Success

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To define success.

About

Time:
The exercise in this module will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes to complete this module.

Aims:
• To define success.

Group Size:
This module is suitable for use with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
• Flipchart paper and lots of coloured pens.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Describing Your Glass - Optimism vs Pessimism

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To explore the difference between optimistic and pessimistic behaviour.
• To understand the kind of actions to take in order to be more optimistic.

About

Time:
This exercise will take about 20 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes for completion.

Aims:
• To explore the difference between optimistic and pessimistic behaviour.
• To understand the kind of actions to take in order to be more optimistic.

Group Size:
Can be used with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
• Nothing other than the materials provided.

Notes:
This activity can be run on its own or as a follow on to The Charity Challenge.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Feeling Persuasive? - The Benefits of Positive Thinking

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To allow participants to explore how they feel about their ability to persuade and influence others, and how they'd like to feel at the end of the training.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To allow participants to explore how they feel about their ability to persuade and influence others, and how they'd like to feel at the end of the training.

Group Size:
Suitable for use with groups of up to 20 participants.

You'll Need:
• Blank sheets of A4 paper.
• Pens/pencils with which to draw.

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Feelings Towards Change

Time:
In total we estimate this exercise will take 25 minutes.

Aims:
• To explore your participants’ response to change and the factors that drive it.

About

Time:
The exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 25 minutes for completion.

Aims:
• To explore your participants’ response to change and the factors that drive it.

Group Size:
This module is suitable for use with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
• Five red and five green sticky dots for each participant.

Notes:
You will need to have pre-prepared flipcharts with the statements listed as per the handout.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Five Balls - Goal Setting and Motivation

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To energise participants.
• To demonstrate the value of breaking major projects down into small goals.
• To demonstrate how positive thinking will impact upon results.
• To demonstrate effective teamwork.

About

Time:
This exercise will take about 15 minutes to complete (longer for large groups). In total, allowing for discussion, we recommend allowing 20 minutes to complete this module.

Aims:
• To energise participants.
• To demonstrate the value of breaking major projects down into small goals.
• To demonstrate how positive thinking will impact upon results.
• To demonstrate effective teamwork.

Group Size:
Suitable for use with groups of almost any size.

You'll Need:
• A large open space.
• A stopwatch.
• Five balls (tennis, juggling or stress balls are ideal).

Notes:
If using this exercise with very large groups, you will need to split participants into smaller teams.

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Flenda’s Tale - Understanding Our Impact on the Behaviour of Others

Time:
In total we estimate this exercise will take 40 minutes.

Aims:
• To help participants understand the impact of their behaviours on others and the part they can play in developing and improving difficult relationships at work.

About

Time:
The exercise in this module can be completed in about 30 minutes. In total, allowing for discussion, we recommend allowing about 40 minutes for this module.

Aims:
• To help participants understand the impact of their behaviours on others and the part they can play in developing and improving difficult relationships at work.

Group Size:
This module can be used with groups of up to 25 participants.

Useful For:
Everyone who interacts with others at work.

You'll Need:
• 2 different colour pens for each participant (to complete the handout).

Notes:
A great exercise to demonstrate our role in conflict with others. It’s designed to help anyone reflect on how to improve their workplace relationships, not just those who are in conflict. It is also a useful addition to Emotional Intelligence training.

We do recommend that you practice reading Flenda’s Tale aloud a couple of times before using this exercise.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Goldilocks - A Listening Exercise

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To test listening skills.
• To illustrate the dangers of making assumptions.
• To encourage participants to think about how they can check their understanding of information they receive.

About

Time:
This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion. (You may wish to take more time for larger groups or where you want to explore some of the learning in more detail.)

Aims:
• To test listening skills.
• To illustrate the dangers of making assumptions.
• To encourage participants to think about how they can check their understanding of information they receive.

Group Size:
This module is suitable for use with groups of almost any size. It is possible to use this exercise in conference situations as well as more usual training interventions like courses and workshops.

You'll Need:
• A pre-prepared flipchart of the statements from the handout (hidden from view until required).

Notes:
We suggest you rehearse reading the story aloud beforehand.

If You Like This Training Exercise:
You’ll LOVE ‘The Witches of Glum’ which is also available from Trainers’ Library. ‘The Witches of Glum’ has been endorsed by Show Racism the Red Card for its ability to make participants think about prejudice and stereotypes. To find out more about the great work this charity is doing to educate against racism, visit www.theredcard.org.

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Idols - Examining Values and Beliefs

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To encourage participants to share information about themselves.
• To explore values and beliefs.
• To build rapport among participants.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To encourage participants to share information about themselves.
• To explore values and beliefs.
• To build rapport among participants.

Group Size:
This module is suitable for use with groups of up to 25 participants.

You'll Need:
• Nothing other than the materials provided.

Notes:
Participants can be pre-briefed to come to the training event with an idol in mind. This gives participants time to really think about their choices.

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Imagining Equality - What it Means to Me

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• For participants to explore and identify what equality means to them.
• To understand what equality means to others.

About

Time:
This exercise will take about 20 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes for completion.

Aims:
• For participants to explore and identify what equality means to them.
• To understand what equality means to others.

Group Size:
Suitable for use with groups of almost any size.

You'll Need:
• Random magazines and art materials such as coloured pens and paper.

Notes:
This activity is a great way to explore what equality means. However, it is best suited to more experienced trainers and facilitators as it might expose negativity towards the topic of equality and diversity. This, in itself, however, can be useful to the trainer.

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Investigative Journalists

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To get participants talking and using some of the fundamental skills of information gathering, including effective questioning and active listening.
• To identify the importance of understanding not just actions, but the motivation for actions.
• To begin to identify some key skills anyone looking to build rapport and influence needs.

About

Time:
This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To get participants talking and using some of the fundamental skills of information gathering, including effective questioning and active listening.
• To identify the importance of understanding not just actions, but the motivation for actions.
• To begin to identify some key skills anyone looking to build rapport and influence needs.

Group Size:
Suitable for use with groups of up to 12 participants.

Useful For:
Anyone.

You'll Need:
• A supply of A4 paper for each participant to show their answers to the group. (You could use a small wipe clean whiteboard or similar).

Notes:
This icebreaker is useful in any situation where you want to encourage meaningful conversations.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Jump - Motivation and Continuous Improvement

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To illustrate how motivation and self-belief can lead us to stretch our performance.

About

Time:
This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes for completion.

Aims:
• To illustrate how motivation and self-belief can lead us to stretch our performance.

Group Size:
This module is suitable for use with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
Nothing other than the materials provided.

Notes:
This quick exercise can be used as an icebreaker and demonstrates how we can all stretch our performance if we're motivated to do so. This is a physical exercise that may not be appropriate for everyone.

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Knowing Me, Knowing You - Unconscious Bias

Time:
In total we estimate this exercise will take 25 minutes.

Aims:
• To raise awareness of how quickly we draw conclusions about other people.
• Understand the impact unconscious bias has on our interactions with others.

About

Time:
This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 25 minutes for completion.

Aims:
• To raise awareness of how quickly we draw conclusions about other people.
• Understand the impact unconscious bias has on our interactions with others.

Group Size:
Suitable for use with groups of almost any size.

You'll Need:
• Nothing other than the materials provided.

Notes:
This exercise works best if your participants don’t know you very well.

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Miss-Understood

Time:
In total we estimate this exercise will take 40 minutes.

Aims:
• To demonstrate how easily misunderstandings can occur even when we think our communication is clear.

About

Time:
This exercise will take about 20 minutes to complete. In total, allowing for discussion, we recommend allowing 40 minutes for completion.

Aims:
• To demonstrate how easily misunderstandings can occur even when we think our communication is clear.

Group Size:
This module can be used with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
• Plenty of post-it notes.
• 10 sheets of flipchart paper.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Negotiating Attitudes

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To identify participant's views on negotiation.
• To understand the views of others about negotiation and their reasons for them.
• To create a list of objectives for the training based on the participants’ views.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To identify participant's views on negotiation.
• To understand the views of others about negotiation and their reasons for them.
• To create a list of objectives for the training based on the participants’ views.

Group Size:
Suitable for use with groups of up to 30 participants.

You'll Need:
• Nothing other than the materials provided, however, we recommend that you laminate the Quote Cards if you anticipate using this exercise frequently.

Notes:
Great to use at the start of a negotiation workshop to find out the attitudes and objectives of your participants. For bigger groups you’ll need to allow more time for this exercise.

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New Ways to Make the Ordinary Extraordinary

Time:
In total we estimate this exercise will take 10 minutes.

Aims:
• To get participants in the right mindset for thinking creatively or embracing new ideas.

About

Time:
This exercise will take about 5 minutes to complete. In total, allowing for discussion, we recommend allowing 10 minutes for completion.

Aims:
• To get participants in the right mindset for thinking creatively or embracing new ideas.

Group Size:
This module can be used with groups of almost any size.

Useful For:
Staff at all levels.

You'll Need:
• A newspaper.
• Flipchart paper and pens.

Notes:
Small prizes for the winners would be a nice touch.

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People in a Different Light

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To encourage participants to share information about themselves.
• To test participant's knowledge of each other.
• To encourage participants to see beyond their existing perceptions of others.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To encourage participants to share information about themselves.
• To test participant's knowledge of each other.
• To encourage participants to see beyond their existing perceptions of others.

Group Size:
This module can be used with groups of up to 25 participants.

Useful For:
Staff at all levels.

You'll Need:
• A pen and post-it notes for each participant.

Notes:
For a similar activity, with a different approach, you might like to look at True Lies.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Personal Motto

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To enable participants to introduce each other by sharing their personal motto.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To enable participants to introduce each other by sharing their personal motto.

Group Size:
This module can be used with groups of up to 15 participants.

You'll Need:
• Enough personal motto cards for your participants to have plenty of options to pick from.

Notes:
If using this exercise with very large groups, you will need to split participants into smaller teams to pick and then share their mottos.

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Quoting Resilience - Energiser

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To explore the range of experiences and perceptions of resilience within the group.
• To get people thinking about what resilience means and where it comes from.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing about 20 minutes for completion.

Aims:
• To explore the range of experiences and perceptions of resilience within the group.
• To get people thinking about what resilience means and where it comes from.

Group Size:
This module can be used with groups of up to 25 participants.

You'll Need:
• Nothing other than the materials provided.

Notes:
If using this exercise with large groups, split them into smaller teams.

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Quoting Resilience - Icebreaker

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To enable participants to introduce themselves to the group.
• To find out how each participant perceives resilience and what they hope to get from the training.
• To introduce some key information about resilience.
• To get people thinking about what resilience means and where it comes from.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To enable participants to introduce themselves to the group.
• To find out how each participant perceives resilience and what they hope to get from the training.
• To introduce some key information about resilience.
• To get people thinking about what resilience means and where it comes from.

Group Size:
This module can be used with groups of up to 25 participants.

You'll Need:
• Nothing other than the materials provided.

Notes:
If using this exercise with large groups, split them into smaller teams.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Reach for the Stars - Praise and Self-Esteem

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To highlight self-limiting behaviour and beliefs in a non-threatening way.
• To consider how we receive praise and how it affects us.
• To energise a group of participants.

About

Time:
This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes for completion.

Aims:
• To highlight self-limiting behaviour and beliefs in a non-threatening way.
• To consider how we receive praise and how it affects us.
• To energise a group of participants.

Group Size:
This module is suitable for use with groups of almost any size as long as you have sufficient wall space.

You'll Need:
• 2 cardboard stars or star shaped post it notes for each participant.
• Blu-tac will also be needed if you use cardboard stars.

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The Challenge of Speaking Positively

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To explore and identify what positive language is.
• To understand why positive language matters.

About

Time:
This exercise will take about 10 minutes to complete. In total, allowing for discussion, we recommend allowing about 15 minutes for completion.

Aims:
• To explore and identify what positive language is.
• To understand why positive language matters.

Group Size:
This module can be used with groups of almost any size.

You'll Need:
• A selection of bells or buzzers, one for every 2-3 participants.

Notes:
Before the training, pre-prepare a flipchart with a blank bingo card. The card will need to have enough boxes so there is one for each participant.

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The Charity Challenge - How Attitude Impacts Success

Time:
In total we estimate this exercise will take 15 minutes.

Aims:
• To explore what it feels like when a colleague adopts a pessimistic attitude.
• To understand how pessimism can impact the likelihood of success.

About

Time:
This exercise will take about 5 minutes to complete. In total, allowing for discussion, we recommend allowing 15 minutes for completion.

Aims:
• To explore what it feels like when a colleague adopts a pessimistic attitude.
• To understand how pessimism can impact the likelihood of success.

Group Size:
Can be used with groups of up to 25 participants.

Useful For:
Teams.

You'll Need:
• Flipchart paper and a pen.

Notes:
This icebreaker is really only suitable for use when running in-house training with an established team. To make it more credible, we suggest running this activity immediately after a break (and make sure you’re absent from the learners for part of that break). It works best when it is followed up with Describing Your Glass - Optimism vs Pessimism, as that module focuses on the positive steps that can be taken to develop optimism as a skill.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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True Lies

Time:
In total we estimate this exercise will take 20 minutes.

Aims:
• To introduce participants in a fun way.
• To encourage people to think about how we communicate nonverbally.
• To encourage participants to begin to think about the important role of body language, tone and pitch in communication.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 20 minutes for completion.

Aims:
• To introduce participants in a fun way.
• To encourage people to think about how we communicate nonverbally.
• To encourage participants to begin to think about the important role of body language, tone and pitch in communication.

Group Size:
Suitable for use with groups of up to 15 participants. (The activity can be used with larger groups, but you will need to allow more time.)

You'll Need:
• To ask participants in advance of the training to share one unusual fact about themselves.

Notes:
Based on the UK gameshow ‘Would I Lie to You?’, this is a fun way to introduce any training, but is particularly appropriate as an introduction around training linked to communication and body language. It can even be used to introduce equality and diversity training as it provides a way to make the point that there is more to people than we see on the surface and for participants to make assumptions about others in the group.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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Which Shelf Are You On? - Labels and Assumptions

Time:
In total we estimate this exercise will take 30 minutes.

Aims:
• To encourage people to reflect on the assumptions we make and the labels we attach to people.
• To understand that there is more to people than what we see on the surface.

About

Time:
This exercise will take about 15 minutes to complete. In total, allowing for discussion, we recommend allowing 30 minutes for completion.

Aims:
• To encourage people to reflect on the assumptions we make and the labels we attach to people.
• To understand that there is more to people than what we see on the surface.

Group Size:
Suitable for use with groups of almost any size.

You'll Need:
• Nothing other than the materials provided. But for a more visual/engaging exercise, you could provide participants physical representations of the products listed in the activity to sort.

Notes:
This is a great icebreaker for any topic where it’s helpful for participants consider whether categorising people is fair, and the impact this can have on beliefs and behaviour.

Remote/Virtual Delivery:
There is a Remote Delivery version of this module available in Trainers’ Library.

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FAQs

What are some good icebreaker activities? ›

Ice Breaker Games to Get to Know Each Other
  • Just One Lie.
  • Diversity Bingo.
  • Group Map.
  • Two truths and One Lie.
  • Unique and Shared.
  • Passions Tic Tac Toe.
  • Jenga Questions.
  • Quotes.
10 Jun 2022

What are the 3 icebreakers that you have used in your training session? ›

11 Fun Icebreaker Activities That Your Employees Will Love
  • Two truths and one lie. A bunch of new hires starting today? ...
  • Find 10 things in common. This is probably one of the best icebreakers for large groups. ...
  • Whodunit. ...
  • The scavenger hunt. ...
  • Human rock-paper-scissors. ...
  • The one-word icebreaker game. ...
  • The Marshmallow Challenge.
2 Jul 2020

What are energizer activities? ›

Online energizers: my 5 favourite energizer activities
  • Physical exercise break. Moving the body is good for the mind. ...
  • Walk-n-talk. Another way of getting people up and moving is to initiate walk-n-talks in pairs. ...
  • Meditation and breathing. ...
  • Reflection break in writing. ...
  • Have someone play an instrument/sing/perform.
10 Feb 2021

What are icebreakers and energizers? ›

Icebreakers are activities of usually around 15 minutes, whereas energizers are quick bursts of activity to re-energize tired or disengaged participants. Remember to keep your exercises inclusive to all abilities and cultures.

What is a fun quick ice breaker? ›

Two Truths and a Lie

One of the more classic ice breakers in the list, Two Truths and a Lie can be used anywhere from family parties to company events. To play, you simply ask each person to brainstorm three "facts" about themselves -- two of the facts will be true, and one will be a lie.

How do you play 10 things in common icebreaker? ›

10 things in common

Split everyone into pairs and hand each pair a piece of paper. Each pair is responsible for finding 10 things they have in common with one another. Remember to tell everyone easy cop-outs aren't allowed, like "we both have hands".

What are the 4 key elements in a training session structure? ›

Step 1: Define your objectives. Step 2: Clarify key topics and related concepts. Step 3: Organize material. Step 4: Plan presentation techniques.

What is the most powerful icebreaker? ›

1. Arktika. Arktika is one of the latest nuclear-powered of Russia under the Project 22220 icebreakers. IT is currently the largest and most powerful icebreaker ship in the world.

What are some engaging activities? ›

Here are 14 creative ways to engage students in discussions, problem-solving, critical thinking, and more:
  • Assumption Busting. ...
  • Brain-sketching. ...
  • Brainstorming. ...
  • Concept Mapping. ...
  • Exaggeration. ...
  • Fishbone. ...
  • Laddering. ...
  • Negative (or Reverse) Brainstorming.

What are energizers in training? ›

An energiser is a short activity that's designed to actively engage the learner and refresh their mind when attention levels have dropped. Energisers often require the learners to get off their chairs and move around and interact with others.

What is energizer In lesson plan? ›

Energizers are short activities in the middle of a lesson or class that re-focus student attention, stimulate cognitive activity, or restore momentum.

What is an icebreakers in a training? ›

Ice breakers can be an effective way of starting a training session or team-building event. As interactive and often fun sessions run before the main proceedings, they help people get to know each other and buy into the purpose of the event.

What is a icebreaker question? ›

Icebreaker questions are used to begin an activity or meeting. They are used to introduce new people in an informal approach. They are normally more personal questions to learn more about one another.

What is the 5 minute game? ›

5-Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there's no time to form a carefully considered plan — and no predicting what dangers lie ahead.

What are good team ice breaker Questions? ›

Funny Icebreaker Questions

What was the most unique style or fashion trend you ever embraced? Tell us about your worst haircut ever. What weird fashion trend would you bring back? What simple food will you never eat?

What is a good ice breaker for adults? ›

25 Icebreaker Activities for Adults
  • Conversation Starters - Pose a silly question to each person in the group: Favorite candy as a child? ...
  • Favorite App - Get out your phones and show your favorite “unique” app to the group. ...
  • For Millennials Only - Read out your most recent social media post.
  • Think Fast!

What are some good virtual icebreakers? ›

Ice breaker activities for virtual meetings
  • One-minute introductions. Short introductions are a good way to take the pressure off people when getting to know one another and set expectations. ...
  • Define ways of working together. ...
  • Share your workspace. ...
  • Most embarrassing stories. ...
  • Show and tell.
3 Oct 2022

How do you make a small group fun? ›

One way to break the ice is to ask everyone to introduce themselves and say one thing that they are passionate about. This can help everyone to get to know each other and find common interests. Another way to break the ice is to play a game or do a creative team-building activity together.

What are the 5 stages of training? ›

Training can be viewed as a process comprised of five related stages or activities: assessment, motivation, design, delivery, and evaluation.
...
Explore five stages of the training process:
  • Assess.
  • Motivate.
  • Design.
  • Deliver.
  • Evaluate.

What are the 5 principles of training correct order? ›

Your Guide to Basic Training Principles
  • Training Principle 1: Overload. ...
  • Training Principle 2: Progression. ...
  • Training Principle 3: Recovery. ...
  • Training Principle 4: Specificity. ...
  • Training Principle 5: Reversibility. ...
  • Training Principle 6: Individual Response to Training Stimulus.

What are the 9 basic training principles? ›

Exercise Principles: What Every Personal Trainer Should Know by Heart
  • Individualisation. Exercise should be specific to the individual completing the training. ...
  • Specificity. ...
  • Overload. ...
  • Progressive Overload. ...
  • Variety. ...
  • Rest and Recovery. ...
  • Reversibility. ...
  • Maintenance.

How long should an icebreaker last? ›

How long should icebreaker exercises last? 10 to 20 minutes is ideal. The point of icebreakers is to challenge the ways people normally think about communication. But they're also great for starting meetings, team building and making people receptive to learning.

Who is the main character for icebreaker? ›

About This Book

Twelve-year-old Petrel is an outcast, living on an ancient icebreaker that has been following the same ocean course for three hundred years.

What are some fun zoom icebreakers? ›

  • Would You Rather. If you want something faster than open questions, try giving everyone an option to choose (Ice Cream or cake? ...
  • 2 Truths and a Lie. ...
  • Guessing Game. ...
  • Share a Picture. ...
  • Virtual Background Fun. ...
  • Share an Object. ...
  • Meet the Pets (or Kids, or Partners). ...
  • Virtual Tour.
22 Aug 2022

What are the five types of activities? ›

Types of activity
  • Aerobic activity. If your heart beats faster and you breathe harder, it's an aerobic activity. ...
  • Flexibility. Flexibility activities keep your muscles relaxed and joints mobile. ...
  • Strength. Muscle-strengthening activities: ...
  • Balance. ...
  • If you're getting older. ...
  • Mix the activities, double the benefit. ...
  • Be active safely.
28 Oct 2015

What are examples of creative activities? ›

What is Creative Activity?
  • Digital photography.
  • Dance therapy.
  • Life story work.
  • Music groups and DJing.
  • Bibliotherapy.
  • Horticulture and gardening.
  • Visits from performing artists.
  • Walking groups.
23 Mar 2021

What are the training activities? ›

As mentioned, in order for employee training activities to be enthralling, adult learners need to feel they are in control of the learning process.
...
eLearning Training Activities
  • Slide-based courses.
  • Quizzes/assessments.
  • Training videos.
  • Dialogue simulations.
  • Microlearning courses.
19 Feb 2022

How do you energize people in training? ›

Pass the Ball
  1. Decide the topic you want to focus on. ...
  2. Gather your team to sit or stand in a circle.
  3. Tell them the topic to focus on.
  4. Give one of the participants a ball to start the game.
  5. Ask them to throw the ball to a participant of their choice.
22 Sept 2022

How do you Energise a meeting? ›

10 Ways to Energize Your Meetings
  1. Add Elements of Surprise. ...
  2. Get Bold With Your Meeting Theme. ...
  3. Promote Playfulness. ...
  4. Shake Up Your Seating. ...
  5. Hold a Contest. ...
  6. Speak With New Perspective. ...
  7. Include Energizing Foods and Snacks. ...
  8. Add Movement to the Meeting.
23 Nov 2016

What types of activities will motivate students? ›

Here let us have a look at some of the motivational activities for college students that might help them to a great extent to grow successfully in life.
  • Open-Ended Questions. ...
  • Give Responsible Tasks. ...
  • Work in Groups. ...
  • Positive Competition. ...
  • Evaluation Programs.
  • Switch Roles. ...
  • Motivational Quotes. ...
  • Field Trips.
23 Nov 2018

What is the 7 step lesson plan? ›

The Madeline Hunter "seven step lesson plan." The basic lesson plan outline given above contains the so-called "Hunter direct instructio·n lesson plan elements:" 1) objectives; 2) standards·, 3) anticipatory set, 4) teaching [input, modeling, and check for understanding], 5) guided practice, 6) closure, and 7) ...

What are some good 21 questions? ›

21 Questions List
  • What's the weirdest dream you've ever had?
  • If you could travel to any year in a time machine, what year would you choose and why?
  • If you could change one thing about yourself, what would it be?
  • What's one of the most fun childhood memories you have?
5 May 2021

What are some fun questions? ›

Random Questions to Ask People
  • If you could be any animal, what would you be and why?
  • Do you eat or drink soup?
  • How many pairs of shoes do you own?
  • What is the best gift you have ever received?
  • If you were a superhero, what powers would you want to have?
  • What is your favorite animal?
  • What's your favorite family recipe?

What is a good ice breaker message? ›

Ice breaker ideas

What is your favorite season? What talent do you have that everyone doesn't know about? What is your favorite music type/genre? What are some of your favorite apps on your phone?

What is a fun virtual icebreaker? ›

Two truths and a lie

This is a classic icebreaker that can easily be played virtually. To play, each person will share three things about themselves, two of which are true and one of which is a lie. Everyone else in the group then has to try to guess which of the three things is the lie.

What to say to break the ice in a meeting? ›

We have 40 conversation starters to make mingling fun.
  1. Where did you grow up? ...
  2. Do you have any pets? ...
  3. What's your favorite book? ...
  4. What's the first thing you do after work? ...
  5. What's your dream job? ...
  6. If you could live anywhere in the world, where would it be? ...
  7. What countries have you traveled to? ...
  8. Do you like to cook?
12 Feb 2015

What are good team ice breaker questions? ›

Funny Icebreaker Questions

What was the most unique style or fashion trend you ever embraced? Tell us about your worst haircut ever. What weird fashion trend would you bring back? What simple food will you never eat?

Videos

1. An Energizer Activity for Positive Group Thinking
(North Star Facilitators)
2. Ice breaking session for students
(LEARN WITH RSVB)
3. Dynamite - Chair One Fitness Exclusive Choreo
(Alexis Perkins)
4. 3 Energizers for Training Activities: Colour and Body Part, Scarf Run and Rainfall
(YOUTRAIN videoproject)
5. Group Energizer Game
(Dr. Devika Bhatnagar)
6. Team Bonding Games - The Characteristic Game *5
(Team Building Games)

References

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